Getting Started: Running the “Graphics Primitive Layer” demo

Required Hardware

Configuring the Hardware

Demo Compatibility Matrix

 

Running the Demo:

This demo and the accompanying application note serves as a useful guide in creating customized Widgets. The essential components of a Widget are enumerated and described in the application note as well as the process of integrating the new Widget into the Graphics Library.

 

The Primitive Layer demo exhibits how basic rendering functions can be utilized to draw shapes. The demo project is created to run on supported Microchip Demo Boards and development hardware. 

Pre-generated hex files are available on the "Precompiled Hex" sub-directory found in the demo directory. These hex files are generated using the alternative hardware profiles found in the sub-directory named "Configs". Use the "Demo Compatibility Guide" when running pre-generated hex files appropriate for your hardware. 

 

Demo Procedure:

Connect the necessary hardware and program with the correct pre-generated hex. Demo will loop through different screens showing composite shapes and bitmaps.

1)       Show the edge of the screen in four different colors. This test can be very useful to verify if the synchronization signals of the display is lined up properly.

2)       Diagonal lines and concentric circles and filled concentric circles.

3)       Beveled shapes and rings.

4)       Rectangles and bars.

5)       Polygon.

6)       Use of small fonts.

7)       Use of larger fonts.

8)       Displaying 1bpp format images.

9)       Displaying 4bpp format images.

10)   Displaying 8bpp format images.

11)   Displaying 16bpp format images.

 

 

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